Breakables
Overview
Breakables are objects scattered around the map that provide rewards when destroyed. They include boxes, crates, and urns.
- Crates and Urns: Have a 60% chance to drop Unsecured Souls.
- Golden Statues: Provide a minor permanent buff.
Mechanics
Breakables can be destroyed by:
- Shooting
- Melee attacks (punching)
- Certain abilities
- Dashing or sliding through them
Spawning and Respawning
- Initial Spawn: 2 minutes after the match starts.
- Mid-Boss Room: The large group of breakables in the room directly above the Mid-Boss pit spawns at 10 minutes.
- Respawn: 3 minutes after being broken.
- Unsecured Souls: Souls dropped by crates are unsecured (drop on death if 150+ unsecured, see MECHANICS.md). If they are not collected, the respawn of the breakable may be delayed.
Soul Scaling
While breakables spawn at 2 minutes, their soul value scaling begins at the start of the match (0:00).
- Base Value: 23 Souls
- Growth Rate: +2.0 Souls per minute
- Drop Chance: 60%
Soul Values by Match Time
| Match Time | Soul Value |
|---|---|
| 2 min (Spawn) | 27 |
| 10 min | 43 |
| 20 min | 63 |
| 30 min | 83 |
| 40 min | 103 |
| 50 min | 123 |
| 60 min | 143 |