Overview
Spirit Resilience grants high resistance to Spirit damage, making it essential against ability-heavy teams. It is best suited for frontline tanks who can safely operate at low health to trigger its passive bonus.
Stats
- Cost: 3,200 Souls
- Tier: 3 (Vitality)
- +30% Spirit Resist
Passive
When below 50% health, gain additional Spirit Resist.
- Health Threshold: 50%
- Spirit Resist Below Threshold: +15%
EHP Analysis (Mar 2026 patch)
The threshold was raised from 40% to 50% but the bonus resist was reduced from 22% to 15%.
Assuming 1000 HP:
- 100% → 50% HP (500 HP of damage): 30% resist → need 500 / 0.7 = 714.3 damage
- 50% → 0% HP (500 HP of damage): 45% resist (30% + 15%) → need 500 / 0.55 = 909.1 damage
- Total EHP: 1623.4 (down from 1690.4)
The higher threshold (50% vs 40%) means the bonus kicks in sooner, but the lower resist value (15% vs 22%) means less survivability overall once below threshold.
When to Buy
- When facing enemies with high Spirit damage output or powerful magical ultimates.
- If you are frequently being burst down by abilities rather than weapon fire.
- Effective in the mid-to-late game when enemy ability damage scales up.
Synergies
- Abrams: His high durability and playstyle allow him to fight at low health, maximizing the passive resistance.
- Mo & Krill: As a tank that stays in the fray, the extra resistance helps survive burst damage while disrupting enemies.