Yamato

Yamato

Female

Yamato is an **Assassin** - a high-mobility duelist who excels at close-range combat using precise sword strikes. She uses her grappling hook to close gaps and unleashes powerful slashes to damage and slow enemies while sustaining herself through heals. Her ultimate allows her to become a relentless force, refreshing her abilities and granting immunity to crowd control for a short duration.

Base Stats

Vitality

Health
700 (+44/boon)
Stamina
3
Move Speed
8.2 m/s
Sprint Speed
9.8 m/s

Weapon

DPS
63 (shotgun, 5 pellets)
Bullet Damage
5.31 × 5 (+0.154/boon)
Ammo
12
Fire Rate
2.38/s
Reload Time
2.4s
Falloff
20m-46m

Melee

Light Melee
55 (+1.58/boon)
Heavy Melee
128 (+3.68/boon)

Abilities

1 Weapon

Power Slash

Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press [1] or [Attack] to trigger the strike early, dealing partial damage. You can cast Parry directly while channeling to fire the Power Slash and parry. Grants +60% Bullet Resist while channeling.

Cooldown: 12s Damage: 145 (+1.85 spirit) Duration: 1.4s Slash Length: 22m
2 Vitality

Flying Slash

Throw a grappling hook to reel yourself towards an enemy, dealing light melee damage and slowing the target when you arrive.

Cooldown: 36s Damage: 1.0x melee Duration: 2.5s Slow: 50% Range: 28m
3 Spirit

Crimson Slash

Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.

Cooldown: 16s Damage: 55 Radius: 13m Heal: 55 Fire Rate Reduction: -30%
4 Ultimate

Shadow Transformation

Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. When you get a hero kill, you heal and the duration is extended.

Cooldown: 130s Duration: 5s Ability Speed: 60% Bullet Resist: 30% Spirit Resist: 30%

Strengths

  • + High burst damage potential with Power Slash and Crimson Slash combos
  • + Excellent gap-closing and stickiness with Flying Slash for hunting mobile targets
  • + Strong sustain in fights through Crimson Slash and Shadow Transformation heals
  • + Ultimate provides immunity to CC and high resistances, making her hard to peel
  • + High base movement and sprint speed for effective rotations and ganking
  • + Ability to refresh cooldowns with ultimate allows for double ability rotations
  • + Effective at securing 100% soul confirmation due to close-range/melee nature
  • + Strong 1v1 duelist and pick-off potential in side lanes and jungle

Weaknesses

  • Vulnerable to being kited if Flying Slash is on cooldown or missed
  • Power Slash requires channeling, making her predictable or vulnerable during the wind-up
  • Reliant on hitting abilities to sustain health in the middle of a fight
  • Average health scaling (700 base, +44/boon) but reliant on Shadow (ultimate) for survivability in team fights
  • Short weapon falloff range (20m) forces her into dangerous close-quarters combat
  • Ultimate has a long cooldown (130s), limiting her full-power windows
  • Anti-healing items (Healbane, Toxic Bullets) significantly reduce her survivability
  • High skill ceiling required to manage ability resets and positioning during Shadow Transformation