Dynamo

Dynamo

Male

Dynamo is a support-focused initiator who excels at enabling his team through mobility, healing, and crowd control. His kit revolves around repositioning allies, disrupting enemies with knockups and slows, and turning fights with his powerful Singularity ultimate. Best played as a team-fighting controller who creates opportunities for his teammates to capitalize on.

Base Stats

Vitality

Health
880 (+61/boon)
Stamina
3
Move Speed
6.7 m/s
Sprint Speed
8.3 m/s

Weapon

DPS
48
Bullet Damage
12.6 (+0.5/boon)
Ammo
20
Fire Rate
3.81/s
Reload Time
2.35s

Abilities

1 Weapon

Kinetic Pulse

Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup to enemies hit.

Cooldown: 26s Damage: 115 Range: 16m Width: 5.5m
2 Vitality

Quantum Entanglement

Become untargetable and teleport to a target location, restoring 1 stamina. Alternate cast brings nearby allies. No longer grants fire rate or reloads ammo.

Cooldown: 20s Duration: 1.4s Range: 10m Ally Distance: 13m
3 Spirit

Rejuvenating Aurora

Channel for 5 seconds to restore health over time to yourself and allies within 8m. You can dash and melee without breaking the channel.

Cooldown: 48s Healing: 30/s Channel: 5s Radius: 8m
4 Ultimate

Singularity

Channel for 2.75s to create a singularity that deals spirit damage over time, applies stun, and pulls in nearby enemies within 7m radius.

Cooldown: 250s DPS: 75 Radius: 7m Channel: 2.75s

Strengths

  • + Excellent team mobility with Quantum Entanglement enabling repositioning and ally saves
  • + Strong healing, speed boost, and max-health healing from Rejuvenating Aurora keeps team fighting ready
  • + Singularity is a game-changing ultimate for disrupting enemy formations
  • + Kinetic Pulse provides reliable knockup and slow for setting up kills
  • + Versatile kit works in both engage and counter-engage situations
  • + Good spirit scaling on Kinetic Pulse, Rejuvenating Aurora, and Singularity makes him more powerful with items
  • + Can teleport allies through terrain for creative plays

Weaknesses

  • Singularity has an extremely long 250s cooldown
  • Requires good positioning and timing to be effective
  • Rejuvenating Aurora channel can be interrupted by CC
  • Limited escape options without Quantum Entanglement available
  • Kinetic Pulse telegraphed travel time allows enemies to dodge
  • Vulnerable during Quantum Entanglement teleport animation
  • Reliant on team coordination to capitalize on his setups