Overview
A Tier 3 Vitality item that provides a massive health boost and powerful out-of-combat regeneration. It is ideal for tanks and brawlers who need to stay in the field and maintain high map presence.
Stats
- Cost: 3,200 Souls
- Tier: 3 (Vitality)
- +375 Bonus Health
- +1.25m/s Move Speed (Conditional)
Passive
After not taking damage for 10s, gain 2% Max Health Regen. Additionally, gain bonus Move Speed while above 75% health.
- Restore Delay: 10s
- Max Health Regen: 2%
- Health Threshold: 75%
- Bonus Move Speed: +1.25m/s
When to Buy
- Buy this when you need high sustain to stay on the map and farm or pressure lanes without returning to base.
- Effective on frontline heroes like Abrams who can retreat from a fight for 10 seconds to rapidly regenerate their large health pools.
- Strong for maintaining map presence and objective control, as the bonus movement speed helps with rotations when healthy.
- Countered by heroes with consistent damage over time (DoT) or long-range poke that prevents the out-of-combat regeneration from triggering.
Synergies
- Abrams: Synergizes with his high base health and “Siphon Life” to make him an unkillable frontline presence who can quickly reset between engagements.
- Mo & Krill: The bonus health increases their survivability during “Combo,” while the regen allows them to stay active on the map after aggressive dives.