Overview
Lifestrike is a Tier 3 Vitality item that empowers melee attacks with a movement slow and significant healing. It is an essential purchase for melee-focused heroes looking to sustain themselves in close-quarters combat and prevent enemies from escaping.
Stats
- Cost: 3200 Souls
- Tier: 3 (Vitality)
- +16% Melee Damage
- +125 Bonus Health
Passive
Your Melee Attack applies Movement Slow and heals you for 30% + 0.5% per Spirit Power of the Melee Damage dealt plus 100 + 1.5 Spirit Power. When a melee attack hits a trooper and a hero at the same time, healing prioritizes the hero. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.
- Cooldown: 4s
- Heal: (100 + 1.5 Spirit Power) + (30% + 0.5% per Spirit Power) of Melee Damage
- Slow: 60% Move Speed
- Duration: 2.5s
When to Buy
- When playing a melee-heavy hero that relies on brawling and trading hits.
- When you need additional sustain to survive in the middle of team fights.
- When facing mobile enemies that try to kite you; the slow helps you stick to them.
- As a mid-game power spike to transition from laning to team fighting.
Item Upgrade
When upgraded at the Curiosity Shop:
- +10% Melee Damage (total: 26%)
- +125 Bonus Health (total: 250)
- -3s Cooldown (total: 1s)
Synergies
- Abrams: His kit revolves around close-range brawling and durability; Lifestrike amplifies his tankiness and keeps him in the fight.
- Lash: As an initiator who dives into the enemy team, the burst heal and slow allow him to disrupt and survive longer.
- Shiv: Benefits greatly from the sustain and slow to execute his close-range damage rotation effectively.