Overview
Close Quarters is a Tier 1 Weapon item that increases weapon damage when near enemies and provides resistance to melee attacks. It is ideal for heroes who thrive in short-range skirmishes and need extra durability against melee-focused opponents.
Stats
- Cost: 800 Souls
- Tier: 1 (Weapon)
- +20% Melee Resistance
- +20 Weapon Damage (Conditional)
Passive
Deal additional Weapon Damage when in close range to your target.
- Bonus: +20 Weapon Damage
- Range: 15m
When to Buy
- Strong early game pick for shotgun-wielding heroes or those who prefer to fight at point-blank range.
- Excellent against melee-heavy opponents like Abrams to mitigate their punch damage with the +20% Melee Resist.
- Buy this if you are consistently engaging within 15m to maximize your DPS for a low soul investment.
- A core component for heroes planning to transition into the Tier 3 item Point Blank.
Synergies
- Abrams: As a premier melee brawler, Abrams benefits from both the melee resistance and the damage boost while he’s in the enemy’s face.
- Shiv: His shotgun-style primary fire requires him to be close, making the conditional damage boost highly consistent.
- Mo & Krill: Their kit revolves around diving and staying on top of targets, ensuring they always benefit from the close-range bonus.