Vyper

Vyper

Female

Vyper is an **Assassin** who specializes in high-mobility burst damage and crowd control. She uses her daggers to slow and weaken enemies, while her venom deals massive damage based on missing health. Her ability to slide effectively and petrify enemies makes her a dangerous pick-off artist in team fights.

Base Stats

Vitality

Health
750 (+35/boon)
Stamina
4
Move Speed
6.9 m/s
Sprint Speed
8.5 m/s

Weapon

DPS
94
Bullet Damage
6.58 (+0.198/boon)
Ammo
24
Fire Rate
14.286/s
Reload Time
1.6s
Falloff
15m-33m

Melee

Light Melee
50 (+1.58/boon)
Heavy Melee
116 (+3.67/boon)

Abilities

1 Weapon

Screwjab Dagger

Throw a dagger, dealing Spirit Damage and applying a 35% slow. Every subsequent dagger against the same target stacks in Spirit Damage and an additional 15% slow. This allows Vyper to effectively kite enemies or secure kills on fleeing targets. Throwing daggers does not break RMB zoom.

Cooldown: 10s Charge Time: 4.0s Damage: 50 Duration: 2s Charges: 2
2 Vitality

Lethal Venom

Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage that increases based on the target's missing health. This ability ignores Petrify's damage block, allowing Vyper to execute targets she has already incapacitated.

Cooldown: 20s Duration: 3s Range: 15m
3 Spirit

Slither

You have increased Slide Distance, can Slide up hills (with lateral movement), and can turn faster while Sliding. This passive significantly enhances Vyper's mobility, allowing her to maintain high momentum during combat and reposition rapidly. - Slide Distance: +15%

4 Ultimate

Petrifying Bola

Throw an explosive bola. On exploding, the bola slows and damages all enemies in the area. Direct hits deal additional damage and Petrify instead. Petrified units block all damage, but cannot take actions. Only Lethal Venom ignores Petrify's damage block. Allied damage does NOT go through — teammates should not attack petrified targets. If a single hit exceeds the Petrify Damage Block threshold (200), the petrify breaks early, freeing the enemy.

Cooldown: 105s Damage: 50 Petrify Damage: 180 (+2.046 spirit) Duration: 2.2s Radius: 12m Slow: 50% (1.5s) Petrify Damage Block: 200

Strengths

  • + High mobility through Slither, allowing for effective kiting and gap closing.
  • + Strong pick-off potential with Lethal Venom's execute mechanic.
  • + Excellent crowd control with daggers and Petrifying Bola.
  • + High fire rate weapon (The Rattler) allows for consistent DPS.
  • + Lethal Venom ignores Petrify's damage block, creating a guaranteed execute window that no other source can replicate.
  • + Strong lane phase trading - can poke with daggers and escape with Slither.
  • + Effective at reducing enemy resistances and healing.

Weaknesses

  • Below-average health scaling (750 base, +35/boon, ~1,450 at 20 boons) makes her vulnerable to burst.
  • Reliant on landing skillshots (daggers, bola) to be effective.
  • Lethal Venom has a delay, giving enemies time to react or use defensive items.
  • Petrify blocks ALL damage from other sources — only Lethal Venom bypasses it. Teammates hitting the petrified target for 200+ damage will break the petrify early, freeing the enemy.
  • Short falloff range (15m-33m) forces her into dangerous close-to-mid range.
  • Long ultimate cooldown (90s) means she must choose her engages carefully.
  • Requires good soul economy to reach power spikes (T3 upgrades).