Overview
Berserker is a Tier 3 Weapon item that increases your weapon damage as you take sustained damage. It is ideal for frontline brawlers and tanks who can survive in the thick of combat to maximize their damage output.
Stats
- Cost: 3,200 Souls
- Tier: 3 (Weapon)
- +8% Bullet Resist
Passive
Your Weapon Damage increases as you take sustained damage.
- +7% Weapon Damage per Stack
- 120 Damage taken per Stack
- Max Stacks: 10
- Stack Duration: 10s
- Gaining a new stack refreshes the duration of all existing stacks. Stacks are calculated before damage resistance (like Bullet Resist), meaning you still gain stacks while using defensive actives like Metal Skin.
Spirit Scaling
This item does not scale with Spirit Power.
When to Buy
- Purchase when playing a frontline hero who expects to take significant damage in team fights to reach the 1,200 damage threshold for max stacks.
- Strong in the mid-to-late game when skirmishes last long enough to build and maintain the damage bonus.
- Effective against high fire rate enemies (like Wraith or Haze) whose consistent chip damage quickly triggers your stacks.
Synergies
- Abrams: His natural tankiness and health regeneration allow him to stay in the fight and maintain max stacks easily.
- Mo & Krill: As a dive-heavy hero, they frequently take the sustained damage needed to trigger Berserker’s full potential.
- Shiv: Works well with his damage deferral mechanics, allowing him to build stacks while managing his health pool more effectively.