Overview
Cheat Death is a Tier 4 Vitality item that prevents death by granting temporary immunity when taking lethal damage. It is a crucial late-game survival tool for high-value targets and frontliners to survive burst damage and buy time for their team.
Stats
- Cost: 6400 Souls
- Tier: 4 (Vitality)
- +200 Bonus Health
- +15% Bullet Resist
Passive
When you would take lethal damage, instead become temporarily death immune and remove all non-stun debuffs. While death immune, you deal reduced damage, have reduced healing, and move slower.
- Cooldown: 90s
- Death Immunity Duration: 4.5s
- Damage Reduction: -60%
- Healing Reduction: -60%
- Move Speed: -2m/s
Spirit Scaling
This item does not scale with Spirit Power.
When to Buy
- Purchase in the late game to counter high-burst compositions that can delete you before you can react.
- Essential for carries who are being focused down at the start of team fights, providing a 4.5s window to survive.
- Buy when you need to buy time for your team to follow up on your initiation or to survive long enough for your own escape abilities to come off cooldown.
- Strong counter to heroes who rely on a single high-damage rotation to secure kills.
Synergies
- Haze: Provides a safety net when diving into the enemy team to use her ultimate, ensuring she isn’t instantly killed before the damage ramps up.
- Abrams: Enhances his frontline presence by giving him an extra 4.5 seconds of life to disrupt enemies and soak up cooldowns even after his health is depleted.
- Seven: Helps him survive the intense focus fire he often attracts while channeling his ultimate, allowing the full duration to potentially go off.