Overview
Mystic Reverb is a Tier 4 Spirit item that allows you to imbue a specific ability with a powerful echo effect. It is best used on heroes with high-damage single-hit abilities, as it replicates a significant portion of that damage to nearby enemies after a short delay, effectively turning single-target burst into a massive area-of-effect nuke.
Stats
- Cost: 6400 Souls
- Tier: 4 (Spirit)
- +10% Spirit Lifesteal
Passive
Imbue an ability to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay. The imbued ability provides +30% Spirit Lifesteal for any damage it does (including the reverb).
- Cooldown: 6.25s
- 50% Damage Replicated
- 40% Movement Slow
- 3s Delay Duration
- 16m Radius
- +30% Spirit Lifesteal (imbued ability only)
When to Buy
- Purchase when you have a high-damage burst ability that can maximize the 50% damage replication.
- Strong against teams that group up tightly, as the 16m radius can spread massive damage to multiple targets.
- Effective in the late game to secure kills on targets that might survive your initial burst, or to force enemies to scatter.
- Useful for adding crowd control (40% slow) to pure damage abilities.
Synergies
- Bebop: His Sticky Bomb deals massive single-target damage. Imbuing it with Mystic Reverb creates a huge delayed explosion that can wipe out grouped teams.
- Grey Talon: Guided Owl is one of the highest single-hit damage abilities in the game. Adding Mystic Reverb ensures that the target takes even more damage, and anyone nearby is severely punished.
- Vindicta: Assassinate is a high-damage snipe. The slow from Mystic Reverb helps confirm the kill or set up follow-up shots, while the echo damage punishes enemies trying to body block.