Overview
Decay is a Tier 3 Spirit item that inflicts damage over time based on the target’s current health and significantly reduces their healing. It is a premier choice for countering high-health tanks and heroes with strong sustain.
Stats
- Cost: 3200 Souls
- Tier: 3 (Spirit)
- +8 Spirit Power
- +65 Bonus Health
Active
Inflict damage over time to a target, dealing damage based on their current health. Decay’s damage is non-lethal and does not apply item procs.
- Cooldown: 32s
- Duration: 10s
- Range: 20m
- Current Health Damage: 2.6% per second
- Healing Reduction: -50% (Heal Amp Receive and Regen)
Spirit Scaling
Decay’s effectiveness increases with Spirit Power:
- Cast Range: Increases by 0.1m per Spirit Power (20m + 0.1 * Spirit).
- Bleed Damage: The percentage of current health dealt as damage increases by 0.004% per Spirit Power (2.6% + 0.004% * Spirit).
When to Buy
- Purchase to counter high-health tanks like Abrams or Mo & Krill, as the damage scales with the target’s current HP.
- Essential against heroes with high sustain or healing (e.g., Paige, Ivy) to apply a massive -50% healing penalty.
- A strong mid-game choice when you need to pressure durable targets that your team cannot burst down quickly.
- Effective in extended team fights where the 10-second duration can maximize the total percentage-based damage.
Synergies
- Shiv: Complements his bleed-focused kit and helps secure kills by preventing enemy healing during his engage.
- Abrams: Allows him to win frontline duels against other tanks by cutting their sustain and dealing consistent percentage damage.
- Ivy: Provides her with offensive utility to help her team deal with high-priority, high-health targets while supporting from the backline.