Overview
Healing Nova is a Tier 3 Vitality item that provides a powerful area-of-effect heal for the user and nearby allies. It is an essential pick for supports and frontliners looking to sustain their team during intense mid-game skirmishes and team fights.
Stats
- Cost: 3200 Souls
- Tier: 3 (Vitality)
- +8 Spirit Power
- +6% Ability Range
- +6% Ability Radius
Active
Heal yourself and nearby allies.
- Cooldown: 60s
- Total Health Regen: 325
- Regen Duration: 2s
- Radius: 18m
- Cast Delay: 0.25s
Spirit Scaling
The Total Health Regen scales with Spirit Power at a rate of 6 HP per Spirit Power (325 + 6 * Spirit Power).
When to Buy
- Purchase this item when your team needs significant sustain to win mid-game team fights and objective contests.
- Highly effective against poke-heavy compositions, allowing your team to quickly recover from chip damage before an engagement.
- Ideal for heroes playing the support or tank role who are consistently positioned in the heart of the team.
- A strong upgrade from Healing Rite when you need a more reliable, non-interruptible burst of healing for multiple targets.
Synergies
- Tanks/Brawlers (e.g., Abrams, Mo & Krill): Enables frontliners to dive deep and stay in the fight longer while providing crucial healing to the allies following them.
- Supports (e.g., Ivy): Complements a utility-focused kit by adding a powerful area-of-effect burst heal to keep the team healthy during rotations and pushes.