McGinnis

McGinnis

Female

McGinnis is a defensive engineer who excels at area control and team support. She deploys structures like turrets and healing specters to hold positions and assist allies, while her Spectral Wall can divide the battlefield and her Heavy Barrage punishes grouped enemies. Perfect for players who enjoy strategic positioning and enabling their team's success.

Base Stats

Vitality

Health
750 (+52/boon)
Stamina
2
Move Speed
6.7 m/s
Sprint Speed
8.3 m/s

Weapon

DPS
32
Bullet Damage
6.08 (+0.171/boon)
Ammo
66
Fire Rate
4.76/s
Reload Time
3.29s

Abilities

1 Weapon

Mini Turret

Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives. Mini Turrets no longer target heroes on ziplines.

Cooldown: 18s Duration: 35s Attack Range: 30m Turret DPS: 24 (+0.42 spirit) Turret Health: 100 (+9/boon) Tech Resist: 35% Melee Resist: 35%
2 Vitality

Medicinal Specter

Deploy a spirit that provides healing to nearby allies.

Cooldown: 50s Duration: 6.5s Radius: 6m Health Regen: 25/s (+0.3 spirit)
3 Spirit

Spectral Wall

Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. The wall is composed of 8 individual segments that can be destroyed with 2 heavy melee hits each.

Cooldown: 50s Duration: 6s Range: 50m Damage: 60 Slow: 20% Segments: 8
4 Ultimate

Heavy Barrage

Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed during this ability but can still use stamina.

Cooldown: 175s Duration: 8s Range: 36m Damage Per Rocket: 21 (+0.2 spirit) Rockets/s: 6 Explosion Radius: 4.5m Min Range: 8.5m

Strengths

  • + Excellent area denial with turrets and Spectral Wall
  • + Strong healing and support through Medicinal Specter
  • + High damage output from multiple sources (weapon + turrets + rockets)
  • + Good defensive capabilities with structure-based playstyle
  • + Can control chokepoints and objective areas effectively
  • + Turrets provide consistent damage while McGinnis focuses on other tasks
  • + Heavy Barrage punishes grouped enemies and provides teamfight impact

Weaknesses

  • Vulnerable when abilities are on cooldown
  • Spectral Wall can accidentally block allies
  • Limited mobility makes her susceptible to gap-closers
  • Turrets can be destroyed quickly by focus fire
  • Heavy Barrage has long cooldown and slows McGinnis during use
  • Struggles against mobile heroes who can avoid her abilities
  • Requires good positioning to maximize effectiveness