Viscous
Male
Viscous is a **Mystic** - a versatile utility hero that focuses on area denial and survivability through goo-based abilities. He excels at disrupting enemy positioning with Puddle Punch and Goo Ball while providing critical saves for himself or allies with The Cube. Perfect for players who enjoy controlling the battlefield and protecting teammates with high-impact utility.
Base Stats
Vitality
- Health
- 750 (+44/boon)
- Stamina
- 3
- Move Speed
- 7.2 m/s
- Sprint Speed
- 8.8 m/s
Weapon
- DPS
- 49
- Bullet Damage
- 10.34 (+0.36/boon)
- Ammo
- 20
- Fire Rate
- 4.76/s
- Reload Time
- 2.5s
- Falloff
- 20m-58m
Melee
- Light Melee
- 63 (+1.58/boon)
- Heavy Melee
- 116 (+2.91/boon)
Abilities
Splatter
Throw a ball of goo that bounces twice by default, deals damage and leaves puddles of goo behind that apply movement slow to enemies and increase slide distance by 60% for you and allies. Multiple hit damage reduced (50/38/26%).
The Cube
Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Mantle to escape early.
Puddle Punch
Materialize a fist in the world that punches everyone in the area, applying knockup. Punching an enemy deals melee damage plus +20 bonus damage and applies a slow. Grants +30% Air Control to yourself and allies. Acts as close range for item procs (like Point Blank). Charge Time: 1.7s | Wind Up: 0.2s.
Goo Ball
Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants Bullet and Spirit resist, bounces off walls and can double jump. Can use abilities and items while rolling. No longer can carry Urn. Targets are immune to repeat stuns for 1.35s after being hit.
Strengths
- + Excellent at securing soul orbs in lane with Splatter's area damage.
- + High utility with The Cube, providing a "Sustain Duo" synergy by protecting and healing allies.
- + Strong "CC Chain" setup with Puddle Punch knockups and Splatter slows.
- + Massive survivability in team fights with Goo Ball's 35% base Bullet and Spirit resistance, increased by 20% at T2.
- + Great at contesting objectives like the Urn or Sinner's Sacrifice using Goo Ball's disruption.
- + High mobility for rotations and ganks thanks to Goo Ball's bouncing and double jump.
- + Can safely confirm souls with melee-range Puddle Punch (T3) to maximize income.
Weaknesses
- − Long cooldowns on utility spells make him vulnerable if caught without them.
- − Projectile weapon "Deep Sea Interpreter" has travel time, making long-range trades difficult.
- − The Cube can accidentally grief teammates by preventing them from acting at critical moments.
- − Goo Ball is predictable and can be avoided by enemies with good stamina management.
- − Lacks innate burst damage, relying on spirit scaling and teammates to finish kills.
- − Vulnerable to being kited in open lanes like Blue Lane when Goo Ball is down.
- − Puddle Punch can be parried by skilled opponents, leading to wasted cooldowns.