Overview
Compress Cooldown is a Tier 2 Spirit item that reduces the cooldown of a single imbued ability. It is ideal for heroes who rely on high-impact abilities and need them available more frequently for skirmishes and team fights.
Stats
- Cost: 1,600 Souls
- Tier: 2 (Spirit)
- +18% Ability Cooldown Reduction (Imbued Ability)
Passive
Imbue an ability to reduce its Cooldown.
- Cooldown Reduction: 18%
Spirit Scaling
This item does not scale with Spirit Power.
When to Buy
- Buy this when your hero’s core gameplay loop is gated by a specific ability’s cooldown.
- Excellent for mid-game power spikes where having an ultimate or key utility spell available for every fight is crucial.
- Consider this if you plan on upgrading to Superior Cooldown later in the game for even greater cooldown reduction.
- Useful for heroes who need to cycle their abilities more often to maintain pressure or utility in lane.
Synergies
- Sinclair: Reduces the base cooldown of Audience Participation, allowing for more frequent ability copying, though it does not affect the cooldown of the copied abilities themselves.
- Seven: Helps bring Storm Cloud back online faster for objective contests and team fights.
- Dynamo: Reduces the downtime of Singularity, allowing for more frequent team fight initiation and crowd control.