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Deadlock Patch Analysis - 2026-01-23

Generated: 2026-01-28 Client: 6148-6152


Executive Summary

This patch contains one gameplay change and one data cleanup:

  1. Mirage Fire Scarabs - Cooldown system adjusted (T1 upgrade now also reduces base ability cooldown)
  2. Druid data removed - Unreleased development hero data cleaned from files (no gameplay impact)

Gameplay Changes

Mirage - Fire Scarabs (Ability 1)

PropertyBeforeAfter
Base AbilityCooldownNot explicitly set40s (explicit)
T1 Upgrade-15s LaunchWindowCooldown-15s LaunchWindowCooldown AND -15s AbilityCooldown

What This Means:

Fire Scarabs has a “launch window” mechanic - you get 8 seconds to launch 4 scarabs after activating. Previously, only the LaunchWindowCooldown was explicitly tracked. Now there’s a separate AbilityCooldown that T1 also reduces.

Effective cooldowns:

This is a clarity/consistency fix rather than a power change. The ability already had a 40s effective cooldown via LaunchWindowCooldown, but now both systems are explicitly aligned.

Strategic Implications:


Data Cleanup (No Gameplay Impact)

Druid Hero Data Removed

The “hero_druid” entry was removed from hero-data.json, ability-data.json, and ability-cards.json. This was an unreleased development hero with placeholder abilities like:

All abilities were marked “Unknown” with no localized names, indicating this was never intended for public release. Valve cleaned up the data files.

No impact on gameplay - this hero was never playable.


Items Affected

None. No item data was modified in this patch.


Conclusion

A minor patch focused on data consistency. Mirage players won’t notice any difference in gameplay - Fire Scarabs functions the same as before. The Druid cleanup suggests Valve is maintaining data hygiene by removing unreleased content from the files.